FDG 2011, the International Conference on the Foundations of Digital Games, is a focal point for academic efforts in all areas of research and education involving games, game technologies, gameplay and game design. The goal of the conference is the advancement of the study of digital games, including new game technologies, capabilities, designs, applications, educational uses, and modes of play.

FDG 2011 will include presentations of peer-reviewed papers, invited talks by high-profile industry and academic leaders on a range of subjects related to games research and education. We invite researchers and educators to share insights and cutting-edge results relating to game technologies and their use.

FDG 2011 is in cooperation with ACM SIGCSE, ACM SIGWEB, ACM SIGART and ACM SIGGRAPH:

Note for authors:
A selection of "Best papers from FDG 2011" will be published as a special issue of Entertainment Computing. Authors of selected papers will be invited to submit an extended version, which will undergo a fast-track reviewing process


April 5: venue and hotels information

April 22: conference registration

April 24: instructions for camera-ready

May 25: travel information

May 31: program schedule

June 3: instructions for posters

June 16: instructions for presentations


June 28-July 1, 2011

(the conference will end on
Friday July 1st by 12:30pm)


                      Bordeaux, France


                      ACM Digital Library


Paper and Poster Submissions:
   16 February 2011 @ 23:59 (GMT-12)

Doctoral Consortium Submissions:
   20 February 2011

Author notification: 
   25 April 2011

Camera-ready due: 
   10 May 2011

Thurs 30th
June: Banquet - 8pm - Hotel de Ville
The conference banquet will take place at the Hotel de Ville ("Hotel de Ville" tram stop on lines A and B).
We will meet at 8pm in the courtyard of the Hotel de Ville. Your conference badge is your banquet ticket.

Conference sponsored by: